3D Modeling
Diploma
Overview
Learn 3D modeling essentials
Progress with intensive expert career training
Learn 3d modeling and digital sculpting from the best and start building realistic props, creatures and environments using Maya, Zbrush and Substance Painter.
Study 3D Animation With Broad Skills
- Start modeling in 3D without any prior knowledge
- Learn to use Maya, Zbrush and Substance Painter
- Be mentored by a world-class industry expert
Careers In:
Digital Illustration
ButtonCareers In:
FX Art For Film
ButtonCareers In:
3D Animation
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Careers In:
Game Character Art
ButtonCareers In:
Game Programming
ButtonCareers In:
3D Modelling
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Module 1
- Course Description
Learn 3D modeling for beginners starting with the essentials: navigating Maya’s interface, understanding professional workflows, commonly used tools, and building 3D assets from scratch. Identify differences between film and video game models by learning high poly 3D modeling techniques, then converting it for video games, and adding textures in Substance Painter.
- Outline
- How to set up proper workflows in Maya
- Retopolgize objects for clean line flow
- Create 3D assets from film & games
- Texture using Substance Painter
Module 2
- Course Description
Build on your foundation with more complex exercises! Learn 3D character modeling for video games and film using human anatomy basics. Create a game ready, fully textured 3D character with hair, clothing, and accessories. Next, you’ll get an environment concept design and use it to build a 3D environment from scratch. Finish off by texturing and lighting your environment for your portfolio.
- Outline
- How to create 3D characters & environments
- Set up a basic scene for rendering
- Model organic & hard surface assets
- Apply lighting & rendering techniques
Module 3
- Course Description
Apply your character modeling skills and digitally sculpt a creature of your own using Zbrush. Detail it with skin, scales and fur using a various techniques. Play with hard surface objects like weapons, armor and vehicles and practice creating clean, smooth surfaces. Find out how hard surface objects differ from organic models, and how to pose and render your creature for presentation.
- Outline
- How to apply new brush tools and techniques
- Gather reference to inform your models
- Use ZModeler for hard surface modeling
- Finalize a hard surface and creature model
APPLY TO ALL COURSE MODULES
Certification
Diploma
Requirement
Basic computer skills and min. computer specs
Skill Level
Intermediate
Start Date
20 Sep
Delivery
Online
Instructor Led
Software
Required
ZBrush, Maya, Substance Painter
Duration
12 Weeks
Hours Weekly
20 Hours
Weekly
Affordable Plans To Learn Industry Skills:
Additional Learn:
Monthly
£ 3,333
3x Payment
Character Creator 3
Upfront
£ 9,999
Full Payment
Broad Skills Digital Arts Training Models are Structured To Help Delegates Gain Skills In Specific Job Roles
Industry Mentors
learn from Experts who have worked on world popular projects
Flexible Scheduling
Course Schedules are designed to help you work around other commitments
Payment Plans
Pursue your passion with flexible payment plans suited for you
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